WoW update

Dec. 9th, 2020 09:36 am
plonq: (Kinda bleah mood)
I like the aesthetics of this new expansion, but so far it's beginning to look like it might be as much as grind as the previous one (just with a story that sucks less).

The guild is starting its first raiding tier on Friday, and as one of the guild officers, I would typically be along for that. The problem is that our GM has set the minimum gear level at 175 - which is reasonable.

I'm currently at 148. There is little hope that I could get to 175 by Friday, and even though he's insisted that he wants me to join them, I've put my foot down and said that I won't come unless I meet the gear level - at least, not until they've cleared the first few bosses ate least once. I don't mind getting carried for the first bit while I get gear, but I refuse to tag along as a hard carry when they are working on new progression.

Part of the problem is that I've actually been putting in fewer hours than a lot of other people in the guild. Also, we've had at least 100 new people join since the start of this new expansion, so we are currently running with a glut in almost every class and role. This means that we are practically tripping over healers at the moment.

Which is bad for the under-geared ones like me.

I was commiserating with the others in the officer channel last night. I said, "The problem is two-fold. Either people don't announce that they need people for a dungeon run until they've already filled the tank and healer spots, or they advertise right as I'm in the middle of a Torghast run, and the spots get taken before I'm done."

The other problem is that we have some seriously hardcore keeners who are already almost out-gearing the current tier. When Otto B. Farminpurpz is looking for a healer to run his M+ key, is he going to select the healer who isn't even geared enough for an M0, or the one who can help them power through the place in 20 minutes?

One of the roadblocks when you are behind the curve is that as others pull further ahead, it gets harder and harder to convince them to step back a bit and give you a hand in catching up.

Not that I'm particularly upset about it. While I'd like to be raiding with the guild on Friday/Saturday, it's not the end of my world if I don't. I'm just not feeling quite as invested in this game as I used to, and I'll find other things to do with my evening. I love some of the aesthetics of this expansion, and I like the storyline so far, but... I've been doing this for over a decade. I can live with backing off a bit.
plonq: (WoW Tauren Mood)
Which arguably isn't as busty as seven of nine, but it's still an improvement.

We concentrated on Blackwing Descent last night because we have Magmaw on farm, and Omnotron seemed beatable. When I say they seemed beatable, we were actually beating our heads against the wall trying to take them down.

When we went into BWD on Friday, we had to PUG a healer and dps spot because we've lost (at least temporarily) two of our regulars. We grabbed a DK who was a little under-geared, but brought a pretty good attitude, and learned quickly. The other was a healing druid who - oy. He put up pretty decent numbers, but we've had enough kids like him come through the guild that we're not in any hurry to invite him back.

We one-shotted Magmaw in our usual ugly fashion and then moved on to Omnotron, who summarily wiped the floor with us for the rest of the night. It was a little frustrating because we were coming very close, and it was pretty obvious to all of us that we should have been downing them. One Sunday everybody showed up with their "A" game in place, and you'd almost think we had them on semi-farm status.

Suddenly we found ourselves moving on to Maloriak for our first look at a new boss in some time. I think all of us watched the how-to video before the raid (well, I was watching it while we cleared trash to him) but to be honest, I don't think any of us seriously entertained the thought that we might actually see the fight that evening.

We had a couple of comical first attempts on him where we got blind-sided by fight mechanics that somehow slipped our minds, but once we got those out of our way it was just a matter of honing our timing and positioning. The pattern seemed to be that we would get in a solid attempt, followed by two quick wipes where somebody would trip over a totem, or forget to interrupt something critical, or run out and drag the boss through the whole raid. Finally when there were fifteen minutes left in our scheduled raid, our RL announced that it would be our last attempt for the week.

It was like that announcement shifted us all into a higher gear, and we executed a near-flawless kill. I guess the lesson here is to enter every attempt as if it's our last.

April 2024

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