Illhoof

Jun. 18th, 2007 08:58 am
plonq: (WoW Mood)
[personal profile] plonq
We were going to down Netherspite, and/or the prince last night, but our OT took the night off, and our backup OT was saved to a different instance. Finally we brought in a second rogue and decided to try a go at Terestian Illhoof. We wiped repeatedly until the trash mobs began to re-spawn and we called it a night.

We were not too upset that we did not manage to down him because we knew going in that we lacked the proper class and talent balance to make the fight easy. We could probably have downed him with relative ease if one or more of the following had been true.

1) Our warlock had 3 points in Nether Protection
2) One or both of our rogues had Blade Fury

As it was, we never got him down past 50%, even when we were clicking 100% on destroying the chains when they came up, and burning down his pet as soon as it reappeared. We were not lacking for DPS, we just did not have the right balance. On the other hand our balance is good, or at least passable for every other fight we've encountered in the instance.

It seems that Karazhan is built with the implicit assumption that some of your party will re-spec between bosses, or that you will shuffle people in and out of the party as you move from boss to boss. Some guilds are doing just that - swapping people in and out of the raids as needed. Our philosophy has been that we will run with a set group and just learn to overcome the obstacles in the fights - even if that means having to develop our own strategy on the fly. Outside of Illhoof, it's worked very well so far.

One of the benefits of that strategy is that it has left enough class balance in our (fairly small) guild to start up a second regular Kara group, with almost enough bodies to start a third as well.

Date: 2007-06-18 02:35 pm (UTC)
From: [identity profile] amarafox.livejournal.com
Awesome! I wish our RL was more open to wacky groups D:

Our guild leader is taking the reins away from the Raid Leader for a bit and is organizing a second Kara run and is also keeping control of our Gruul's lair. Our Raid Leader is an eat coaster and we're on a west coast server, so you can see a problem there. The westcoasters almost never get into raids, or have to scramble and miss dinner because they need to log in as soon as they get home.

I think things are changing. Yay!

Date: 2007-06-18 08:50 pm (UTC)
From: [identity profile] atara.livejournal.com
I think they set up the first group with a really solid group of players, with a good balance. They asked if I wanted to respec back to destro (and hence Nether protection) with my warlock for the Illhoof fight, but I gave them a few reasons why I didn't think it would be worth it (ie, 3 pts in Nether Protection would be utterly USELESS in almost every other situation), and they were cool with it.

Our base group is:

Warrior (protection)
Warrior (protection/DPS hybrid)
Druid (resto/balance hybrid)
Warlock (affliction - me!)
Priest (Shadow - Plonq)
Priest (Holy)
Rogue (No idea what spec she is - I know pitifully little about rogues)
Mage (Fire)
Paladin (Holy)
Hunter (Marksman)

The second group they have going is:

Warrior (Protection)
Paladin (tanking spec, off tank)
Priest (shadow)
Shaman (Resto)
Priest (Holy)
Rogue
Rogue
Hunter (I think she's Beast Mastery now)
Warlock (Destruction)
Mage (Fire, I think)


We're making things work, for the most part, and it's nice having a set group running things (even if the offtank in our group is a git.) I'm glad they're taking the tact they have with the set groups.

August 2025

S M T W T F S
     12
3456789
10111213141516
171819202122 23
24252627282930
31      

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 5th, 2026 09:45 pm
Powered by Dreamwidth Studios