Illhoof

Jun. 18th, 2007 08:58 am
plonq: (WoW Mood)
[personal profile] plonq
We were going to down Netherspite, and/or the prince last night, but our OT took the night off, and our backup OT was saved to a different instance. Finally we brought in a second rogue and decided to try a go at Terestian Illhoof. We wiped repeatedly until the trash mobs began to re-spawn and we called it a night.

We were not too upset that we did not manage to down him because we knew going in that we lacked the proper class and talent balance to make the fight easy. We could probably have downed him with relative ease if one or more of the following had been true.

1) Our warlock had 3 points in Nether Protection
2) One or both of our rogues had Blade Fury

As it was, we never got him down past 50%, even when we were clicking 100% on destroying the chains when they came up, and burning down his pet as soon as it reappeared. We were not lacking for DPS, we just did not have the right balance. On the other hand our balance is good, or at least passable for every other fight we've encountered in the instance.

It seems that Karazhan is built with the implicit assumption that some of your party will re-spec between bosses, or that you will shuffle people in and out of the party as you move from boss to boss. Some guilds are doing just that - swapping people in and out of the raids as needed. Our philosophy has been that we will run with a set group and just learn to overcome the obstacles in the fights - even if that means having to develop our own strategy on the fly. Outside of Illhoof, it's worked very well so far.

One of the benefits of that strategy is that it has left enough class balance in our (fairly small) guild to start up a second regular Kara group, with almost enough bodies to start a third as well.
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