Weekend WoW update
Jul. 3rd, 2007 01:28 pmI need to update my user icon to show the dorky goggles I am wearing these days. I really liked the look of my Halo of Transcendence, but time marches forward.
With the downing of Netherspite on the weekend, we have effectively cleared Karazhan. I say "effectively" because there is still Nightbane - who routinely mops the floor with us - and the named mobs in the basement who we've been ignoring because they (mostly) drop junk. Our progression through Kara has not been as fast as some of the other guilds, in part because we have a firm end time on raid nights, and in part because we have chosen to run with a fixed group. The latter has forced us to rework some of the posted strategies to accommodate our group make-up.
For all of the progression grinding that we have done in there, I have not yet tired of the instance. There is something to be said for not spending five to eight hours at a stretch grinding through an instance (like we'd often do in BWL, AQ and Naxx back when we were in Unholy Aura). Other contributing factors that help: our raid leader is not a screaming head-case and our fellow raiders know their roles and adapt (fairly) well to change -- not to take anything away from the folk we raided with in UA. They were a good and capable group, but the emo crap from Dal and his officers got old after awhile. We quit UA because raid nights had become more like marathon boot camps, and less like fun. Now they are fun again.
With the downing of Netherspite on the weekend, we have effectively cleared Karazhan. I say "effectively" because there is still Nightbane - who routinely mops the floor with us - and the named mobs in the basement who we've been ignoring because they (mostly) drop junk. Our progression through Kara has not been as fast as some of the other guilds, in part because we have a firm end time on raid nights, and in part because we have chosen to run with a fixed group. The latter has forced us to rework some of the posted strategies to accommodate our group make-up.
For all of the progression grinding that we have done in there, I have not yet tired of the instance. There is something to be said for not spending five to eight hours at a stretch grinding through an instance (like we'd often do in BWL, AQ and Naxx back when we were in Unholy Aura). Other contributing factors that help: our raid leader is not a screaming head-case and our fellow raiders know their roles and adapt (fairly) well to change -- not to take anything away from the folk we raided with in UA. They were a good and capable group, but the emo crap from Dal and his officers got old after awhile. We quit UA because raid nights had become more like marathon boot camps, and less like fun. Now they are fun again.
no subject
Date: 2007-07-04 08:33 am (UTC)Let's get our Gruul's Lair on again! >=]