(no subject)
Feb. 27th, 2006 01:51 pmBuoyed by the relative ease with which we breezed through Undead Stratholm again last night (and my priest pants dropped - huzzah! Hm ,that doesn't sound good out of context...) - anyway, we steamrolled Undead Stratholm with an in-guild 10-person raid last night. Things were a little dicey in the early going as our other high-level priest got used to his new role in the party (he re-specced himself holy for the occasion), but the mage took the brunt of that. He died four times before our guild leader suggested that a) the other priest pay particular attention to him, and b) he modify his tactics a bit to draw less aggression from the critters in the area. After that it was smooth sailing through to the end. So smooth, in fact that...
Buoyed by the relative ease with which we breezed through Undead Stratholm again last night, we decided to take another run through Scholomance. Scholo is a bit tricker than Undead Strat, but we've ground our way through it before with 10-person raids. We've run Scholo before, so we know the routine: avoid the green zombies who explode and spread the love around, and keep the lower-level party members near the back so that they don't draw the ire of the critters before you're ready. It was going smashingly until we veered from our usual route to explore a different part of the instance. In euphemistic terms, it was a learning experience. In practical terms, we wiped hard. The creatures of Scholomance didn't just kill us, they slaughtered us, taunted us, and took deviant liberties with our corpses when they were done. Sadly it happened when we were about ready to confront the final boss in that zone. We got a bit impatient and drew the ire of, well, a bit more than we could handle.
Next time we'll know.
Buoyed by the relative ease with which we breezed through Undead Stratholm again last night, we decided to take another run through Scholomance. Scholo is a bit tricker than Undead Strat, but we've ground our way through it before with 10-person raids. We've run Scholo before, so we know the routine: avoid the green zombies who explode and spread the love around, and keep the lower-level party members near the back so that they don't draw the ire of the critters before you're ready. It was going smashingly until we veered from our usual route to explore a different part of the instance. In euphemistic terms, it was a learning experience. In practical terms, we wiped hard. The creatures of Scholomance didn't just kill us, they slaughtered us, taunted us, and took deviant liberties with our corpses when they were done. Sadly it happened when we were about ready to confront the final boss in that zone. We got a bit impatient and drew the ire of, well, a bit more than we could handle.
Next time we'll know.
no subject
Date: 2006-02-28 05:51 pm (UTC)LOL. Your priest is Catholic?
no subject
Date: 2006-02-28 08:32 pm (UTC)If the pants drop again around choir boys, though, then I may have to rethink on this...